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- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: No more Starfighter? (was Re: AB3D II beats Quake....)
- Followup-To: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Date: 25 Mar 1996 23:24:34 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4j79vi$6j4@nadine.teleport.com>
- References: <631.4T329T189@Bgnett.no> <5168.6652T1418T493@mbox.vol.it> <4ipnjl$2jm@sinsen.sn.no> <4irv50$6oh@news.internetmci.com> <4j6qbr$r51@macondo.dmu.ac.uk>
- NNTP-Posting-Host: julie.teleport.com
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-
- Babbage (babbage@dmu.ac.uk) wrote:
- : In article <4irv50$6oh@news.internetmci.com>, dgentry@vlsi4.racal.com (Dave
- : Gentry) writes:
- : > Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
- : >
- : > >: For being "idealist", I wasted more than 1 year of fulltime
- : > >: work on the Amiga, to make my first commercial game and live
- : > >: with it, and I got only 1549 UKP,
- : >
- : >
- : > >: Well,from the deepest of my heart: FUCK OFF AT,
- : > >: you made it all become useless.
- : >
- : > Does this mean that since Virtual Karting wasn't the smash hit you
- : > expected, that you're considering dropping development on any other
- : > Amiga projects? No more Virtual Rally or Starfighter (A lot of people
- : > were looking forward to this one!)
- : well i havent read the thread right back to the start
- : but if its about virtual karting and not making to much money from it,
- : im sorry to say but it did suck quite a bit!
- : Other games are doing fine =:)
-
- What other games? I'm amazed that even the #1 amiga hit bring any serious
- cash to the designer... I remember a few years ago you could be in the
- top ten amiga game and still loose money.
-
- Stephan
-
-